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  • Cataphract

    The Cataphract is essentially a variant of [[:the-lancer]]; one that focuses more on horsemanship than on mounted combat in the traditional sense. Historically, cataphracts (of byzantine fame) were heavily armored, lance bearing, heavy cavalry, that are …

  • The Lancer

    h3. *+Reasoning for Selections and Order of Progression+:* h4. *+Abilities+:* For regular Lancers, a Dexterity score of 13 is arguably ideal because the player doesn't have to worry as much about limitations on dexterity bonuses, while still having …

  • The Axe Thrower

    h3. *+Reasoning for Selections and Order of Progression+:* h4. *+Feats+:* *Far Shot* Most light or 1-handed throwing weapons of significant damage have a base range of 10ft., which limits their max range to 50ft. This feat increases the effective …

  • The Whirling Dervish

    h3. *+Reasoning for Selections and Order of Progression+:* h4. *+Abilities+:* A Whirling Dervish essentially wants at least a score of 13 in Strength, Dexterity, and Intelligence, as these are the minimum scores necessary to get the basic …

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