della Mare Violin

Violin of Summoning (Limited)

Category:
musical instrument
Description:

Bonus to Perform – String Instrument – della Mare Violin
When using this violin the character gains a bonus to their Perform – stringed instrument check equal to half their character level, rounded down. (Levels 1 through 3 the bonus is +1)

Once per day, the character can make a perform check +2 using this instrument to summon the della Mare family guardian. (DC 25)

On a successful roll, the violin casts Summon Monster 5 (limited) and summons the della Mare family Clay Golem guardian, Mercutio, to aid the character.

The song used to summon Mercutio is a song passed down through the della Mare family and it is very complicated to play. They guard the song carefully, weaving it through other songs as to hide its true tune. This summoning spell can only be performed by a member of the della Mare family who has learned the tune.


Mercutio, della Mare Family Guardian

Clay Golem

Size/Type: Large Construct
Height: 7’ 6"
Weight: 600 lbs.
Hit Dice: 84 hp (11d10+30)
Initiative: -1
Speed: 20 ft. (4 squares) Cannot Run.
Armor Class: 22 (-1 size, -1 Dex, 14 natural), touch 8, flat-footed 22
Base Attack/Grapple: +8/
19
Attack: Slam 14 melee (2d107 plus cursed wound)
Full Attack: 2 slams 14 melee (2d107 plus cursed wound)
Space/Reach: 10 ft./10 ft.
Special Attacks: Berserk, cursed wound
Special Qualities: Construct traits, damage reduction 10/adamantine and bludgeoning, darkvision 60 ft., haste, immunity to magic, low-light vision
Saves: Fort +3, Ref +2, Will +3
Abilities: Str 25, Dex 9, Con Ø, Int Ø, Wis 11, Cha 1
Skills: —
Feats: —
Environment: Any
Organization: Solitary or gang (2-4)
Challenge Rating: 10
Treasure: None
Alignment: Always neutral
Advancement: 12-18 HD (Large); 19-33 HD (Huge)

Berserk (Ex)
When a clay golem enters combat, there is a cumulative 1% chance each round that its elemental spirit breaks free and the golem goes berserk. The uncontrolled golem goes on a rampage, attacking the nearest living creature or smashing some object smaller than itself if no creature is within reach, then moving on to spread more destruction. Once a clay golem goes berserk, no known method can reestablish control.

Cursed Wound (Ex)
The damage a clay golem deals doesn’t heal naturally and resists healing spells. A character attempting to cast a conjuration (healing) spell on a creature damaged by a clay golem must succeed on a DC 26 caster level check, or the spell has no effect on the injured character.

Immunity to Magic (Ex)
A clay golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

A move earth spell drives the golem back 120 feet and deals 3d12 points of damage to it.

A _disintegrate spell _slows the golem (as the slow spell) for 1d6 rounds and deals 1d12 points of damage.

An earthquake spell cast directly at a clay golem stops it from moving on its next turn and deals 5d10 points of damage. The golem gets no saving throw against any of these effects.

Any magical attack against a clay golem that deals acid damage heals 1 point of damage for every 3 points of damage it would otherwise deal. If the amount of healing would cause the golem to exceed its full normal hit points, it gains any excess as temporary hit points. For example, a clay golem hit by the breath weapon of a black dragon heals 7 points of damage if the attack would have dealt 22 points of damage. A clay golem gets no saving throw against magical attacks that deal acid damage.

Haste (Su)
After it has engaged in at least 1 round of combat, a clay golem can haste itself once per day as a free action. The effect lasts 3 rounds and is otherwise the same as the spell.

Bio:

The song used to summon Mercutio is a song passed down through the della Mare family and it is very complicated to play. They guard the song carefully, weaving it through other songs as to hide its true tune. This summoning spell can only be performed by a member of the della Mare family who has learned the tune.

This instrument is a family heirloom of the della Mare family and is currently in the possession of Magdalena della Mare.

della Mare Violin

Shared Creations Coppermane